Good Infantry Template Hoi4
Good Infantry Template Hoi4 - Feel free to add more support companies if you can spare equipment. 16/4 infantry/arty space marines 44w: Fractions are combos of brigade type a with brigade type b. The somewhat memey 15/10 heavy at division. In your case it would be. If you're going to attack with infantry, this is the division to do it with. Small countries 7/2, 7 infantry 2 artillery bigger countries 9/2, 9 infantry 2 artillery and engineers. Basic 40 width 14/4 offensive infantry. And yes, obviously tanks are better for attack, but that wasn't the question. If you like using battleplans, grand battleplan. Small countries 7/2, 7 infantry 2 artillery bigger countries 9/2, 9 infantry 2 artillery and engineers. If you like using battleplans, grand battleplan. Maintenance on infantry is worthless, and i don't see a need for an arty company, when you can just take. Fractions are combos of brigade type a with brigade type b. Both infiltration and assault are good. In your case it would be. 15/4/1 infantry/arty/brick tank support (if you can afford it): If you're going to attack with infantry, this is the division to do it with. Include an at battalion or 2 if you need it. And yes, obviously tanks are better for attack, but that wasn't the question. Feel free to add more support companies if you can spare equipment. The somewhat memey 15/10 heavy at division. In your case it would be. And just because 8/8 or 7/9 might be circumstantially better in localized offenses doesn't mean they're. If you like using battleplans, grand battleplan. Include an at battalion or 2 if you need it. And just because 8/8 or 7/9 might be circumstantially better in localized offenses doesn't mean they're. The 9/2's niche older brother. 15/4/1 infantry/arty/brick tank support (if you can afford it): If you're going to attack with infantry, this is the division to do it with. Maintenance on infantry is worthless, and i don't see a need for an arty company, when you can just take. Small countries 7/2, 7 infantry 2 artillery bigger countries 9/2, 9 infantry 2 artillery and engineers. The support companies, take it or leave it. The somewhat memey 15/10 heavy at division. Fractions are combos of brigade type a with brigade. Include an at battalion or 2 if you need it. And just because 8/8 or 7/9 might be circumstantially better in localized offenses doesn't mean they're. Basic 40 width 14/4 offensive infantry. In your case it would be. Both infiltration and assault are good. The somewhat memey 15/10 heavy at division. The 9/2's niche older brother. Basic 40 width 14/4 offensive infantry. If you're going to attack with infantry, this is the division to do it with. The support companies, take it or leave it. If you like using battleplans, grand battleplan. Maintenance on infantry is worthless, and i don't see a need for an arty company, when you can just take. And just because 8/8 or 7/9 might be circumstantially better in localized offenses doesn't mean they're. The 9/2's niche older brother. The somewhat memey 15/10 heavy at division. Include an at battalion or 2 if you need it. In your case it would be. And yes, obviously tanks are better for attack, but that wasn't the question. The 9/2's niche older brother. If you're going to attack with infantry, this is the division to do it with. The 9/2's niche older brother. If you like using battleplans, grand battleplan. If you like moving troops on your own, superior firepower. And yes, obviously tanks are better for attack, but that wasn't the question. If you're going to attack with infantry, this is the division to do it with. In your case it would be. Feel free to add more support companies if you can spare equipment. The 9/2's niche older brother. Maintenance on infantry is worthless, and i don't see a need for an arty company, when you can just take. Basic 40 width 14/4 offensive infantry. Basic 40 width 14/4 offensive infantry. Feel free to add more support companies if you can spare equipment. And yes, obviously tanks are better for attack, but that wasn't the question. 16/4 infantry/arty space marines 44w: If you like using battleplans, grand battleplan. The support companies, take it or leave it. 15/4/1 infantry/arty/brick tank support (if you can afford it): 9 infantry 4 artillery, 30 width. And yes, obviously tanks are better for attack, but that wasn't the question. If you like moving troops on your own, superior firepower. Fractions are combos of brigade type a with brigade type b. Small countries 7/2, 7 infantry 2 artillery bigger countries 9/2, 9 infantry 2 artillery and engineers. Basic 40 width 14/4 offensive infantry. The 9/2's niche older brother. Include an at battalion or 2 if you need it. If you're going to attack with infantry, this is the division to do it with. Both infiltration and assault are good. Feel free to add more support companies if you can spare equipment. If you like using battleplans, grand battleplan. 16/4 infantry/arty space marines 44w:Hoi4 Best Infantry Template
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would this be a good infantry template? (I'm quite new to this game so
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Maintenance On Infantry Is Worthless, And I Don't See A Need For An Arty Company, When You Can Just Take.
In Your Case It Would Be.
The Somewhat Memey 15/10 Heavy At Division.
And Just Because 8/8 Or 7/9 Might Be Circumstantially Better In Localized Offenses Doesn't Mean They're.
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